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Fear for Destiny (Destiny)

by Ragashingo ⌂, Official DBO Cryptarch, Tuesday, April 29, 2014, 09:49 (3870 days ago) @ Xenos

I got to thinking about that after I posted...

Cody was saying earlier how Destiny appears to be just the same as other game. It just has good parts copied from other games. That sort of thing.

Well what do we think Halo was?!

In terms of combat it was slow and somewhat limited.
In terms of world it was a bunch of high canyons and repeating interiors.
In terms of story it was aliens vs. generic Aliens style space marines with a bit of space zombies thrown in.
In terms of graphics it was impressive, but nothing graphical stays impressive for long.
About the only thing Halo really had going for it was vehicles that worked right!

And yet it turned out to be one of the best games of all time! Without flashy or even good marketing before hand.

Why?

Because even though the parts of Halo had been seen before, Bungie did each of them very well and brought them together in a way that formed something much greater than the sum of its parts. Just like they did with Oni. And Myth. And Marathon.

Destiny looks like it's got the solid parts thing down pretty well. Even most of the fear around here is that it looks good but there is nothing that seems to stand out. Is it possible it turns out just ok? I guess so. But I like to think that Bungie's track record and knowledge of how to make great games pushes it far beyond just ok.


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