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Well... (Destiny)

by ZackDark @, Not behind you. NO! Don't look., Saturday, April 12, 2014, 02:28 (3887 days ago) @ Cody Miller

Those tricks come from the very fact that the physics are distorted to accommodate the different frame rate. If the physics sampling rate were a multiple of 5 per second and higher or equal 30 fps (so that accommodation could be easily scaled to either 25 or 30 fps (multiplying the time step by 5/6, for instance)) I don't think there would even exist any difference, give or take CPU load.


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