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Beat it (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Thursday, March 27, 2014, 18:05 (3903 days ago) @ ZackDark

Did it without a walkthrough, and I even found a secret developer room!

If you combine the puzzle philosophy of discovery without handholding that anti-chanmber has, with the production values, narrative and mechanical flexibility of the original Portal, and ratchet up the difficulty to all the puzzles, then you'd have a game that will be a timeless classic and possibly the best puzzle game ever.

Someone needs to join forces.


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