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Quests / Missions (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Sunday, March 23, 2014, 14:36 (3907 days ago) @ Claude Errera

The biggest problem I see (and I have no clue how Bungie - or any other company, for that matter - is actually handling it) is that there's a conflict between wanting to give the player cool options like this and being able to justify to whoever's paying for development the work involved in putting in content that might not be seen by a significant fraction of the playerbase. (I know where YOU come down on that conflict, Cody - but it ain't your money, at least not during the development phase. ;) )

Don't you think that with Destiny strongly pushing you into a social / co-operative experience, that hidden things might spread from player to player faster than in a single player only / lone wolf style game? :-)

Also showing the player everything is a surefire way to make your world seem smaller and less engaging. The whole POINT of such content is that it is not seen by many. Even if you don't see it all, knowing it's there and seeing SOME accomplishes the goal of making the world seem deeper, so I would consider it a fine investment.


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