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This (Destiny)

by iconicbanana, C2-H5-OH + NAD, Portland, OR, Monday, October 06, 2014, 16:13 (3943 days ago) @ Ragashingo

If anything the Raid seems like a positive sign that Bungie can and hopefully will do better in the future.


I actually thought ODST did a fantastic job employing weapon choice as a puzzle game in the firefight mode; exchanging weapons constantly to more effectively kill each enemy (pistol/carbine for grunts, noob combo for brutes, etc.) and rationing rockets for the chieftains.

I think they employed some of that with Destiny, and it shows in the strike bosses, especially when trying to manage shielded mobs during the final encounters. If you know to have a solar fusion rifle, Phogoth is a breeze; if you don't pack one, those wizards f- you up and you get wiped. Maybe Phogoth has too much health, but I've noticed managing my weapons and bringing enough appropriate ones makes strikes much faster.


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