do boss fights really need to take so long? (Destiny)

by Jabberwok, Monday, October 06, 2014, 13:49 (3943 days ago)

Does anyone else feel this way? Every strike boss, and most of the story bosses I've fought, just feel like chipping away at a hunk of rock that happens to shoot at me. I don't feel like taking a long time is on my checklist of what makes a boss fight fun. I'd prefer to see some more agile bosses with less health, or more interesting patterns for defeating them besides just shooting a lot. Or even boss fights that aren't boss fights, like 'drive the Pike out of the Fallen ship before it explodes'. I dunno.

I'm getting off on a tangent. The point is, I was watching the let's play of the Summoning Pits, and after they shoot the boss for a while, it's health bar is still over 90%. No wonder I have no desire to play that strike ever again. I suppose part of the problem is that weapon damage varies so much depending on the player, but even so, these bosses have way too much health. If it needs to be harder, they should be smarter or more aggressive. In my experience, even Borderlands bosses don't take this long.


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