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I released an iOS game, Dutch Archer (Off-Topic)
Nice work!I'll try it on my ipad in a bit and give yous some feedback. one thing I notice though, is that the sprites are a bit all over the place. Try and keep the same rough pixel density for all sprites. Specifically the grass vs. the platform vs. the archer. It looks off in the picture. Also, make sure in Unity you set the import settings for the sprite to "Point" filter, though I'm not sure if the blur is just from the jpeg compression.
Thanks! Yeah, I did the ground first and got a little silly with it and haven't gone back. I'll give it a once over and resize it appropriately and double check that all of the import settings are set to "Point" (Most should be because initially the archer did not look right one bit).
Cheers!
Complete thread:
- I released an iOS game, Dutch Archer -
kidtsunami,
2014-03-25, 09:32
- Currently rated as 5 stars with 8 reviews!
- Xenos, 2014-03-25, 09:57
- best part is my cousin's review -
kidtsunami,
2014-03-25, 10:01
- best part is my cousin's review - Xenos, 2014-03-25, 10:05
- best part is my cousin's review -
kidtsunami,
2014-03-25, 10:01
- I released an iOS game, Dutch Archer -
electricpirate,
2014-03-25, 19:01
- I released an iOS game, Dutch Archer -
kidtsunami,
2014-03-26, 02:15
- Orange JUICE -
electricpirate,
2014-03-26, 04:34
- Orange JUICE *OH MOST DEFINITELY* - kidtsunami, 2014-03-26, 07:22
- Orange JUICE -
electricpirate,
2014-03-26, 04:34
- I released an iOS game, Dutch Archer -
kidtsunami,
2014-03-26, 02:15
- Congrats! - breitzen, 2014-03-25, 20:44
- Currently rated as 5 stars with 8 reviews!