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Absolutely (Destiny)

by Kermit @, Raleigh, NC, Friday, June 28, 2019, 12:52 (1985 days ago) @ kidtsunami

I actually don't mind the figuring out the puzzle aspect, I love puzzle rooms, it's that once you add in "I don't even know if we're a high enough light level for this" that I immediately become "well this isn't fun to figure out". If I'm trying to figure out the solution to something, adding in the possibility that it may be impossible to solve makes it less fun, and starts to make it work.


I had not read this when I wrote my reply to you below. I understand better where you're coming from. It's been discussed a lot, and I've said before that I have a high tolerance for existing in that "I don't know if we're high enough light level" place. I think we've gotten better at knowing when that's the issue, and even then practicing and refining approaches to new mechanics is fun to me. I'm building up the muscle memory for when it becomes racquet ball. :)

There's also the time when you're barely high enough light level, and you just need some good breaks, a few miracle plays maybe, and good execution to succeed. A lot of my first clears of raid bosses were in that situation, and it was exhilarating.


Yeah I'd be really interested to try a raid blind with the new "contest" version. New dad here, so I had no chance in hell of trying this last one, but I'm keen to check out the next.

To that end, I'd like a way of accessing the "contest" version whenever as an option (is that an option?).


There wasn't really a contest version--they merely locked down the light level for the first few fights until a group finished the raid.

Maayyyybe I'll feel different if I can try a blind raid where LL is no longer an issue.

Yeah, finding five people who care enough to level up but are also blind is difficult. But never mind that, congrats on fatherhood. That's awesome!


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