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Absolutely (Destiny)

by Kermit @, Raleigh, NC, Friday, June 28, 2019, 01:39 (1985 days ago) @ kidtsunami

I actually don't mind the figuring out the puzzle aspect, I love puzzle rooms, it's that once you add in "I don't even know if we're a high enough light level for this" that I immediately become "well this isn't fun to figure out". If I'm trying to figure out the solution to something, adding in the possibility that it may be impossible to solve makes it less fun, and starts to make it work.

I had not read this when I wrote my reply to you below. I understand better where you're coming from. It's been discussed a lot, and I've said before that I have a high tolerance for existing in that "I don't know if we're high enough light level" place. I think we've gotten better at knowing when that's the issue, and even then practicing and refining approaches to new mechanics is fun to me. I'm building up the muscle memory for when it becomes racquet ball. :)

There's also the time when you're barely high enough light level, and you just need some good breaks, a few miracle plays maybe, and good execution to succeed. A lot of my first clears of raid bosses were in that situation, and it was exhilarating.


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