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Raiding, to blind or not to blind (Destiny)

by Kermit @, Raleigh, NC, Thursday, June 27, 2019, 17:05 (1986 days ago) @ kidtsunami

I mean I don’t see it as different than anything else in videogames. If you’ve never play a video game before, you don’t “know” touching a goomba in Mario will kill you. You do it, and you see what happens. You don’t “know” that you can break bricks if you’re big. You just discover that. You don’t “know” hidden blocks exist. You find them.

The rules of every game only reveal themselves one you get in there and start playing. It’s always been a part of learning how to win.


I've never put together this way, but I like feeling like I'm immersed in a fictional world. Blind raiding just means you're on the elite squad of guardians willing to scope out the unknown. It's cool, man.


I love picturing an "elite" squad of anything that involves just "trying" things until something works, dying multiple times in the process. I felt like I was on an elite squad of lemmings.

How is that not elite? Elite squads have died throughout history in warfare, often gaining ground for those who come after. In our case we happen to be deathless zombie warriors, so we are the ones who come after. And why the scare quotes around "trying" things? Of course you're trying things--that's what you do to figure out how to open the combination lock that is most rooms in Destiny raids. I mean, it's okay if you don't like puzzles, but they have always been a staple of the fantasy genre.

Blind raiding is absolutely not like a sport, and if that is what you want, don't blind raid.

Why would you go to an escape room if, by your logic, it's like racquet ball when you don't know the rules? Not knowing the rules is the fun part of blind raiding for many of us, and many of us also like the enjoyment of playing with others later after we know the rules. It's a different activity then--one where the comparison to racquet ball is more apt.


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