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Jason Schreier interviewed Luke Smith and Mark Noseworthy (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Tuesday, June 18, 2019, 13:02 (1996 days ago) @ CruelLEGACEY

I don’t actually think any of this argument makes sense in Destiny’s case. It’s not a linear game. It’s more like an increasingly large collection of XBLA games that are tied together to let you bounce back and forth (Mario Party in space?).

So why are some activities gated?! If you are supposed to bounce around all should be available regardless of your power level.


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