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Less super kills because less targets (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Friday, February 02, 2018, 10:25 (2517 days ago) @ MacAddictXIV

I never really had a problem with supers in Destiny.

You often could save yourself. You hear a golden gun, so you run off where you can’t be shot. A well placed shotgun blast can kill a Titan before his slam lands (I remember in a trials match Ottermack being dumbfounded that he was killed in the air of his slam).

Even if they are a ‘win button’ everybody got at least one, so knowing when to use your win button was still important. Getting super kills so you can cap B and shift the tide will help more than 3 random kills.

Plus, supers were counters to heavy sprees.

I really truly think they had it right before.


I think they had it right before as well. I just also think they have it right now as well. They D1 and D2 PvP are completely different beasts for different reasons.

To me one was more fun and felt more unique and fresh.


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