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From your "Rewards" Thread: (Destiny)

by ncsuDuncan @, Monday, May 06, 2013, 16:41 (4222 days ago) @ Cody Miller

How do you make a game that isn't stupid? You make one that have challenges folks actually enjoy figuring out…


Right. Because everyone enjoys the exact same thing.

You're the guy standing at the entrance of Molten Core telling each 40-man party: "Remember, you're not having fun unless you figure it out yourself!"

As a Raid Designer you will work with Designers, Artists, Engineers, and Producers to create memorable, bond-building encounters that players will scour YouTube to defeat.

Don't get so caught up nitpicking the YouTube part that you forget the first half of the sentence.


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