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Why rewards always devalue the game experience

by RaichuKFM @, Northeastern Ohio, Sunday, April 21, 2013, 09:50 (4243 days ago) @ Cody Miller

One's motivation to do something fun doesn't necessarily impact how fun it is. Ultimately, the motivation in both cases is to have fun. Triumphing over adversity is a type of fun, having something shiny to show off is another. You can't make a statement about which is better, and neither can I. Fun is subjective, and you can't make such generalizations.


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