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The corporate ding-dongs don't seem to understand (Gaming)

by Kermit @, Raleigh, NC, Saturday, March 14, 2026, 16:24 (1 hours, 34 minutes ago) @ Cody Miller


The idea is that kids can't really form an attachment to a franchise when their entire childhood passes in between releases.

I think there might be something to that. I also think it might extend to a lot of other media young people are not as interested in such as TV and Movies. When you take so long between seasons of a TV show, or take decades to release a sequel to a movie, I feel like the same thing can happen.

Meanwhile you can see something new in Fortnite weekly, or always play a different thing in Roblox. No wonder that's what the children play.

Intriguing thought. Thanks for sharing, Cody. Like Effortlessfury, I think it applies to more than kids. I adore the show, Pluribus, but I look at its timetable. I look at the actuararial tables and hope that Vince Gilligan makes it to the end. (I hope that *I* make it.)

There are arguably good reasons behind this--higher and higher production values, for instance. What do you think can be done about it?


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