Your questions answered - and more!

by urk, Tuesday, June 25, 2013, 12:24 (4178 days ago) @ broony

It sounds like it could be tricky to manage a full fire team who may be at different stages of the story. Can you explain how that will work, can a team go do a certain mission even if the others are not that far into the game? And can you go back and do a story mission again?

At GDC, Staten used a pipeline metaphor to describe how content used to be built at Bungie, and to contrast it with our approach for Destiny. We talk a lot about destinations, and the folks we once called mission designers are now world designers, approaching things differently this time.

Story specifics are being saved for a later date, but I will say it will not be tricky to get fireteams playing fun, rewarding content with each other at any given moment, regardless of a lot of various factors you might traditionally have to take into account. We don't want to put big, impenetrable barriers in front of friends who want to play with each other.

In a couple of videos of the city you see characters running up to terminals, is that where you grab a mission, swap your load out, buy and sell? Or something else?

Great question!


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