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Difficulty scaling and end of level bosses
I agree. Breaking the gameplay formula for a boss fight is bad form. Bestowing a superweapon that is only used at that time, for example.
~M
Amen. After DX:HR, ME3, and Halo 4 I might just snap the disc of the game that does it next.
I wish there was more conscious discussion/effort in creating, what I like to call, Boss Situation (patent pending?). Like the massive fight to the Banshees, near the end of Two Betrayals. Bioshock: Infinite's final hurrah is another great example.
Complete thread:
- Difficulty scaling and end of level bosses -
Mr Danger,
2013-04-01, 03:06
- Difficulty scaling and end of level bosses -
Malagate,
2013-04-01, 05:36
- Difficulty scaling and end of level bosses - Mr Danger, 2013-04-01, 07:19
- Difficulty scaling and end of level bosses -
Jillybean,
2013-04-01, 14:56
- Difficulty scaling and end of level bosses -
Malagate,
2013-04-02, 05:13
- Difficulty scaling and end of level bosses - SonofMacPhisto, 2013-04-06, 13:27
- Difficulty scaling and end of level bosses -
Malagate,
2013-04-02, 05:13
- Welcome! - Cold, 2013-04-01, 10:29
- Difficulty scaling and end of level bosses -
Cody Miller,
2013-04-01, 13:21
- Difficulty scaling and end of level bosses - yakaman, 2013-04-02, 10:15
- Difficulty scaling and end of level bosses -
Malagate,
2013-04-01, 05:36