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So let's take a walk, shall we? (Gaming)

by Cody Miller @, Music of the Spheres - Never Forgot, Friday, January 24, 2020, 18:00 (1764 days ago) @ Kermit

Depends on how you define connect. I don't deny that gameplay can be somewhat vague in that it can be used in different contexts to mean slightly different things. Most would agree that gameplay has to do with how the player interacts with the rules of the game, and most would also understand what is meant by "cosmetic items that don't affect gameplay."

What are the rules?

Gun X does Y damage. Ok.

But what about the rule that says "this animation is played this way if hit by this explosion"? What about the rule that says "Play this sound in the rear surrounds when the player is looking away, and make it louder the closer it gets".

Nevermind the only way players can even interact with the rules is because they are seeing and hearing what's going on.

Where do you draw the line? I say there's no line. It's all the gameplay.


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