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Square Enix gonna Square Enix (but it's not just them) (Gaming)

by Cody Miller @, Music of the Spheres - Never Forgot, Wednesday, April 06, 2016, 15:55 (3159 days ago) @ someotherguy

It's an almost industry-wide problem at this point, at least in the "AAA" space, and I'd say it's terrible for the industry. Big budget games need to sell an extraordinary number of copies just to cover their costs, let alone be seen as a success, which typically leads to one of two things -

  • The game is homogenised, designed by committee and built to apeal to the most focus groups at once leading to a jack of all trades game that does everything but doesn't do any one thing well enough to really resonate with anyone
  • Or the game is riddled with microtransactions to try and make up for "poor" sales.

I'm humorously reminded of an attitude in the film industry now when it comes to big budget movies. The sentiment isn't "make a great movie!" but rather "Don't fuck it up!". So rather than aiming for excellence, they aim for mere competency. Particularly when it comes to comic book movies.


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