Old Warlock classes seem to hold pretty well. (Destiny)

by yakaman, Thursday, October 08, 2015, 16:47 (3600 days ago) @ Ragashingo

No other super is as gimped to use, easy to counter, and ineffective as golden gun. Every other super has the possibility of killing the entire enemy team, except for Golden Gun, which is capped at 3 shots.


My Defender Titan wound like a word with you. Ward of Dawn is the definition of easy to counter. Even Golden Gun beats it. ;)

But yes, Sunbreakers are a complete failure in terms of balance. I'm not so down on Golden Gun in the Crucible (except it should kill most everything with a single shot) since it is trading range and first strike capability for absolute number of kills. In PvE it almost certainly needs a damage boost. 2x or so, perhaps.

Really, I think the older classes need a refresh. Bladedancer just doesn't put out enough damage in PvE. Defender's non-super abilities are ALL tied to getting melee kills which becomes suicide in anything above base level missions to name two. Compare most of the old classes to a Sunbreaker or Stormcaller who can clear out multiple large groups of enemies and I just get a bit dismayed.

In PvP, Sunsinger's super is a little diminished, but remains a formidable "normal" fighter. In PvE, I can't stand playing as anything else.

Void walker in pvp is still pretty viable all around.


Complete thread:

 RSS Feed of thread