I don't hate it... As an *option* (Destiny)

by someotherguy, Hertfordshire, England, Tuesday, July 07, 2015, 09:41 (3688 days ago) @ Cody Miller

I have no issue with an optional "MLG" gametype. I used to really enjoy "hardcore" modes in Halo in moderation. It was different enough to be a change of pace, while still feeling like Halo.

I don't know about limiting people's ability choices, but I feel like Inferno should have been a No Supers, possibly No Exotic Weapons gametype from the start. That we just got No Radar instead was really disappointing.

On the other side of the coin they're adding Mayhem, which sounds just dreadful. I got a little taste of it this IB as we had 2 teams super-chaining on Anomaly to the point where it was constant instakills. It might not be as bad on larger maps, but it was a really tiresome experience.

Of course, that will appeal to some people more than it does me, ans noone's forcing me to play it. Would a more "competitive" playlist for the people on the other end of the spectrum really hurt the game so much?


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