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they lost me at "we removed blink to encourage skill" (Destiny)

by Kahzgul, Tuesday, July 07, 2015, 07:35 (3688 days ago) @ Korny

Blink --> Shotgun is actually really, really difficult to pull off consistently, and requires a high degree of skill to use with maximum effectiveness. It is also counterable if you play intelligently and with a strong understanding of how blink works.

That being said, I think that while I disagree with their solutions, I certainly agree with the problem that they've identified: Time to Kill in Destiny is too quick. Now, their solution is to force players into abilities and weapons that are dramatically underpowered in today's metagame, and to outlaw pretty much anything that could potentially result in a 1-shot scenario.

This is interesting in that they're not actually advocating for code changes. Instead, they're trying to work with what the game offers. I understand that. What's sad is how much of the game just becomes "nope" territory when you really try to level the playing field.

Of course, they justify this all by arguing that "it encourages skill" which I think is cockamamey. The current model also encourages skill, just not to the degree that a skilled player will literally never die.


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