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I've struggled with the extra nerfing to ARs, too (Destiny)

by BeardFade ⌂, Portland, OR, Tuesday, March 17, 2015, 14:35 (3793 days ago) @ ChaosSociety

I have yet to get Suros Regime and would still like to have it one day, but am sad that I will never know it as the wrecking machine it was. Since the patch, I've really struggled to find my form in the crucible, too. I used to use an Up For Anything and a Do Gooder in the Crucible. They didn't wreck, I had to hit good shots, but I wasn't getting torn apart either. If I started hitting you before you hit me, I was gonna win. Same time, coin toss. After you, I'm gonna lose. And that sounds really fair to me. Now, I've got no hope. TTK for other weapons is too fast to even try using an AR. Bungie has said that ARs are meant to be close range chainsaws, but you can't create enough damage quickly enough to make that happen. Especially now that PRs can be 2-3 hit kills. Thus, I've resorted to hand cannons again. I was using them before, but it feels like I don't have any options now (until I get a PR upgraded).

A few things I want to add. 1) I don't think Bungie interpreted their data correctly. While there were probably lots of people using ARs in the Crucible, I think they should curved the data to look at what weapons the better players use and adjust accordingly. For the most part, the best players in the game don't run with ARs that often anymore and haven't for a while.

2) I was looking at DestinyTracker.com and viewing some of Crucible stats. One of the more interesting stats you can get when you look at specific matches is your average distance of kill on a map. Maps can have significant differences in this average distance. I enjoy sniping a lot so on some maps, my average kill distance is close 50-60m where as on Asylum or Anomaly my average kill distance is less than 15m. While I didn't look at this until recently, I know this distance coincides with what gun I bring into the match. Auto Rifles used to be great for 20-30m encounters and now they aren't, and I've yet to find something to fit that range. A scout rifle is actually effective at a slightly longer range. A pulse rifle may work, but is intended for longer range than an AR as well. I guess what I'm also saying is it might be necessary for me to not only switch weapons, but change tactics and adjust my distance of engagement as well. Maybe other players need to make adjustments like that too. Just some food for thought.


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