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Bungie quote on the Raid 1 month before release. (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Saturday, October 18, 2014, 18:53 (3933 days ago) @ Ragashingo

It's about the group dynamic. It's not just about a casual dynamic. It's about an understanding of people committed to playing the roles in raids. And preparing. With raids, you don't just jump into them. You've got to prepare before you go in, and decide, what are you doing? What am I doing? Let's all talk about it in orbit. Okay, what role are you going to play? Well, I'm an x Titan, whatever type of Titan I am, and I'm going to be defensive and hold positions. And, have you played this before? Yeah, I found success when I did it this way.


http://www.eurogamer.net/articles/2014-08-21-bungie-on-the-destiny-level-cap-raids-and-game-size

I don't think anyone can deny that they're just doing shit to increase player's game time now to compensate for the lack of content.


How does the upcoming change increase a player's game time?

Certain jobs are harder than others, and may require specific gear. For example, the two oracle killers (on hard anyway) need to be able to hit the Praetorian hard if you are teleported to the right side portal first, because you have no super meter yet. So you need a good Void rocket launcher. You need appropriate (and leveled up) weapons to kill the oracles with as well.

So now, pretty much everybody has to be able to deal with everything from the final fight, which will require a greater time investment since you need gear suitable for everything basically.


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