There is a lack of defining story moments (Destiny)

by EffortlessFury @, Wednesday, October 08, 2014, 09:10 (3699 days ago) @ Korny

What were the defining moments of "Gravemind" or "High Charity"? Could you tell them apart at a glance? What were your mission objectives?

What about "Sacred Icon" and "Quarantine Zone"? Remember which had a Gondola portion*?

In defense of those levels, they really felt more like one long mission rather than two. I'd hazard they split the content into two levels mainly for organization and technical reasons.


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