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very nice! (Gaming)

by Cody Miller @, Music of the Spheres - Never Forgot, Monday, August 18, 2014, 10:53 (3750 days ago) @ Miguel Chavez

Tim Rogers said something very interesting in this Last of Us review:

…part of what I like about videogame design as a dramatic instrument is their ability to put us a hundred percent into the moments editors would leave out of a film.


Lots of good moments are going to be left out of the Last of Us film.


It's the typical reason folks DON'T want a movie made of a videogame (a good, immersive video game). Because those unique vectors can never be recreated on the silver screen.

I think it enables different vectors. Keep in mind, the Last of Us DOES utilize cutscenes to tell its story. The gut punching ending is a cutscene. Its success is not trying to do everything through the game like say, Half Life, but knowing when to use one or the other.


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