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So, whatever happened to Duality? (Off-Topic)

by zumphry ⌂ @, Wednesday, December 11, 2013, 02:37 (4003 days ago) @ Fuertisimo

Such a shame, game seemed loaded with promise. Seemed to have a very different tone from any other games being made at that time, if you know what I mean. Very mysterious, kind of dark, somewhat heady and intellectual. I loved the website too. When I was just a wee lad I had a myth map making group that I named Duality after that game. We were a spectacular failure, but hey, what is there to expect from a bunch of 14 and 15 year olds?

Did you ever play the Thief games (I, II, III)? They definitely fit the mysterious, dark, and heady/intellectual vibe Duality was going for, and I've always thought Looking Glass had similar philosophies and design sensibilities as Bungie (if not better). Plus, Thief was a pretty good complement to Myth, with animated cutscenes, a worm's eye view to the story, and the third game in both series not being up to par to the previous two (though, Thief III is more of a 7.6, as opposed to a 3.1 for the nonexistent Myth III, if you're grading like Pitchfork).

As for mapmaking, I kinda regret not being around to do any mapmaking for Marathon, Myth or any other game in the "golden age" of the 90's and early 00's. Though, I would've probably never finished anything, since the few maps I tried making for Marathon and Myth when I played with FCAW on B.net a few years ago sucked, so I gave up. I'm a lazy ideas guy :,-( (which is the worst kind of ideas guy, and they're already the worst of the worst).


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