Range stat on hand cannons barely matters anymore (Destiny)
This kind of makes sense to me. If weapons are intended to function in specific ranges, and a range boost would put the effectiveness outside that range, the overall idea of the weapon roles would be messed up.
Kind of another reason why I see perks that improve weapon stats as being bad. If they improve it noticeably, the weapon will be too good outside it’s intended role. But if it doesn’t improve it much, then it doesn’t really do anything.
Complete thread:
- Range stat on hand cannons barely matters anymore -
CruelLEGACEY,
2019-10-29, 05:15
- One thing, the meta changes -
kidtsunami,
2019-10-29, 05:18
- One thing, the meta changes -
CruelLEGACEY,
2019-10-29, 05:32
- One thing, the meta changes - kidtsunami, 2019-10-29, 05:40
- One thing, the meta changes -
CruelLEGACEY,
2019-10-29, 05:32
- Range stat on hand cannons barely matters anymore - Cody Miller, 2019-10-31, 09:59
- One thing, the meta changes -
kidtsunami,
2019-10-29, 05:18