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Seriously? (Destiny)

by CruelLEGACEY @, Toronto, Tuesday, August 13, 2019, 12:45 (1936 days ago) @ Cody Miller

They mean the same thing though. If the baseline combat (primary and secondary weapons, basic movement and abilities) requires a certain amount of skill to successfully score a kill, and then another mechanic is added to the mix that requires less skill to get a kill, you have objectively lowered the overall skill gap.


I believe this is untrue. Even David Sirlin, Mr. 'Playing to Win' himself disputes this.

It's why for the SF2 Turbo remix he made special movies easier to pull off. The idea is that the strategic element of when to use a move is much more important and fun than whether you can do it at all. This philosophy has extended to all subsequent Street Fighter games.

But just because it requires less skill to physically execute the move does not lower the skill gap. The better players are still winning. However with the barrier lowered, what it takes to win shifts. You can't win anymore just because you can get move timings and your opponent can't. You have to outplay them.

I fully believe your real problem is that the game is shifting away from 'pure gunplay determines who wins'.

I don’t think you’re making a fair comparison though, because Special Moves in Street Fighter require far more precise timing and anticipation to use effectively. They can also be countered or avoided more consistently and effectively. If we had more counters at our disposal in Destiny, I’d probably be a lot closer to your side of the argument. But right now, certain supers are pretty darn close to a “win button” in any encounter.

That’s not true of all supers. I don’t mind Golden Guns. They’re dangerous AF, but 1 headshot with my sniper rifle, and they’re down. Plus they’re moving normally, so it isn’t exceedingly difficult to do. Other supers, however, are totally forgiving in terms of their activation window, don’t require skillful execution, are super durable, and last for a long time. It’s not impossible to stop them or make a mistake with them, but they’re lightyears beyond anything in Street Fighter.


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