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Reimagining "competitive" Destiny (Destiny)

by cheapLEY @, Monday, August 12, 2019, 16:45 (1937 days ago) @ CruelLEGACEY

That’s the one thing I wanted to mention. You talked earlier about getting cheap kills, and it’s something I don’t really have much experience with. I run top tree tether because of its neutral game (namely invisibility on dodge). And tether is so bad at actually trapping people that I feel like when I do trap someone, it is mostly a skillful play.

I agree that not every super needs to be a super viable PvP build, though. It’s okay to have an obviously PvE focused subclass.


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