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Ragashigo's post is super important. (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Monday, October 23, 2017, 13:48 (2595 days ago) @ MacAddictXIV

Charge more than 60 dollars for your game!

It’s been established by microtransactions that many many people already do not mind paying more than 60 bucks for a game. Even more buy deluxe editions.

Charge more, and make what would have been microtransactional content available to all.

It’s even time for a price increase. Adjusting for inflation games are the cheapest they have ever been, yet they are also the most expensive to develop.


You're not wrong conceptually. I would prefer that but... it's getting the consumer to agree to that that is harder. While we may be fine doing this in practice, the 59.95 is more appealing than 60 in our heads. $30 down with $3/month over 10 months is more appealing to many. When people are figuring out where to spend that cash, $80 vs $60 is a meaningful difference in upfront cost. I would venture that the negative press (who has the audacity to think their product is worth that much more?)for such a value, or the perceived value (I could buy my niece this $60 game of this $80 game) would cut into enough profits that future endeavors would be at risk.


Also, I can pay for a $60 game and not pay for Microtransactions.

But you have to suffer the “frictions” designed into the game.


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