Thoughts on Weapons Balance (Gaming)

by Mad_Stylus, Saturday, July 29, 2017, 00:37 (2684 days ago) @ Kahzgul

I feel like level design was the biggest factor in which guns were so effective over others.

Take, for example, year one handcannons. Thing is, most encounters in PVE happened at close-mid range. Which they excelled at, beating out several top competitors. Thats not to say they didn't have problems with balancing, but they fit the niche in the gameworlds so well only magnified the issue.


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