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Kotaku splitscreen interview: Including very honest history (Destiny)

by narcogen ⌂ @, Andover, Massachusetts, Friday, June 16, 2017, 00:26 (2721 days ago) @ Kahzgul

Just the fact that they feel comfortable airing their dirty laundry like this gives me much more confidence in the quality of Destiny 2. This time in Destiny 1's cycle was all smoke and mirrors and marketing lines.

But it's always like this.

It's been like this since Halo 2.

There's a brave face about everything up until the release, then afterwards the story about how everything was totally messed up, barely came together at the last minute, and how it'll be better next time.

The story of Halo 3 was that everybody got their s*** together and made the game on time, on budget, and on target-- except now the story about that game is that they were already bored with Halo, ready to work on something else, and studio leadership was essentially AWOL.

This is probably unavoidable, but still...


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