It is not "rubber banding" (Destiny)

by naturl selexion, Friday, December 16, 2016, 07:44 (3142 days ago) @ stabbim

One possibility might be that finishing order is based purely on the time taken to complete the course, rather than on actually looking at where the sparrows are physically located in relation to each other. And maybe through some wonkiness they somehow manage to misidentify the moment a player started or finished.

I just had two races in a row where I was visually in third place but got scored as being fourth, one of them was a 0.002 second difference.

I think that the times are accurate but the visual display of competitors is not. I don't see how it could be. The difference between being in front or behind someone is just a couple milliseconds. Even really good ping times are going to be greater than that difference. Also consider that at 30 frames per second, each frame is 33 milliseconds. The tiniest bit of lag is going to cause a discrepancy between where your Xbox thinks the competitor is and where he/she actually is - but we all get scored on our actual completion time.

I made a fairly good time on Infinite Descent (4:10). I was in the lead for the first lap then I made one screw up and spent the rest of the race trying to catch up to the leader. Couldn't do it, even though I made no further mistakes. He maintained his lead for two laps and I never saw him again. I really could have used some rubber banding then.


Complete thread:

 RSS Feed of thread