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My take on new vs used game sales (Gaming)

by CruelLEGACEY @, Toronto, Monday, May 30, 2016, 00:03 (3103 days ago) @ Xenos

I do have to disagree to a small degree. Used sales absolutely take a cut out of new sales. Some percentage of people that buy the game used would have bought the game, even if they waited for it to go on sale. And I'm fine with companies trying to prevent that in ways that aren't anti-consumer (such as with online games, having limited time events as a feature of the game), but yeah, I think DRM and other similar practices are anti-consumer for sure.

There's no doubt that used sales do canibalize a portion of potential new sales. The point I'm trying to make is that despite that, a strong used market reinforces the strength and value of the product in question. If we get to a point where nobody can ever sell or trade their old games once they're done with them, I guarantee we'll see a marked decrease in new sales. People are less likely to take a chance on a game that they *might* like if there's no way for them to sell or trade it down the road.


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