You see problems, I see awesomeness we don't know yet.

by Reconcilliation @, Imagination Station, Sunday, June 16, 2013, 14:21 (3989 days ago) @ Leviathan

I come from the "Base opinions on what has been shown, not what we hope will be shown" line of thinking.

A lot of us have been gamers our whole lives. We've seen generation after generation after generation of developer promises and reveals. We are concerned about what has been shown because what has been shown is a very very strong indicator of what the game will be like, and what the game will be like is not impressing a number of people - the points of contention which have been discussed earlier.

Simply put: If Bungie wants to outdo themselves with Halo, they need to be doing a better job with Destiny than what they've shown so far.

Now, when you say "Wait and see! Have hope! Believe in these guys!" You're basically asking for opinions to be made on phantoms, for players to place a religious amount of trust in the developer, but you can't form a real opinion on something that you haven't seen and don't know exists. It's an empirical vs religious way of thinking, and when you go down the religious path, what you end up with are people, days from release going "I know they haven't shown any of feature X, but they just wanted to keep it from us to discover in the game itself!" followed soon after when it isn't in the game with: "Well, it's not a feature that was really important anyways, the game is still fantastic!".

That is why I say people should temper their enthusiasm for the game. Do not expect Bungie to make a perfect title. Go by what they show. What they have shown has been relatively lackluster in a number of areas, so concerns are being voiced. Unless and until we see improvement in later gameplay reveals, these criticisms will remain completely valid. (And if the criticism turns out to be invalid, it's win/win.)


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