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Umbra Software will be presenting with Bungie’s Senior Graphics Architect, Hao Chen, at GDC in a session titled "Powering up Destiny’s Level Creation and Rendering with Umbra 3". They've posted a short preview on their company blog in the form of a couple questions with Hao on why Bungie used their technology for Destiny. Give it a read! (Thanks, RiotPelaaha.)