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Priorities (Destiny)

by Ragashingo ⌂, Official DBO Cryptarch, Sunday, December 06, 2015, 17:04 (3278 days ago) @ Cody Miller
edited by Ragashingo, Sunday, December 06, 2015, 17:13

In addition to the Sparrow Racing League, the update coming next week is also:

A weapon tuning update that will be:
- Bringing a 4 - 7% increase in Auto Rifle damage
- Reducing Pulse Rifle Crucible damage by 2 - 9%
- Increasing Pulse Rifle PvE damage from 1.25x to 1.3x
- Increasing Hand Cannon ADS accuracy
- Decreasing Shotgun range to within melee ranges
- Decreasing movement speed while aiming Shotguns
- Increasing reload time for all Shotguns
- Increasing ready time for all Shotguns
- Increasing Shotgun damage vs AI from 1.55x to 1.6x
- Increasing charge speed on fast charging Fusion Rifles at the expense of some damage.
- Increased ADS stability for all Fusion Rifles
- Decreased reserve ammo for all Fusion Rifles
- Increased damage vs AI from 1.15x to 1.25x
- Changing Luck in the Chamber to prevent bullshit one shot kills with Sniper Rifles
- Faster ready / stow for all Sidearms
- Changes and updates to multiple existing Y2 Exotics
- Bringing several more Y1 Exotics into Y2, possibly with new or updated abilities (see the previous dramatic changes to No Backup Plan, for example)

And a class tuning update that will be:
- Increasing melee range for all Titans
- Reducing Sunbreaker's damage resistance while their Super is active by 9%
- Reducing splash damage of hammers when Forgemaster is active by 20%
- Adding a 3 second cooldown to Cauterize to prevent Sunseakers from permanently keeping their health at maximum as they wade through an entire enemy team.
- Increasing a Striker's Storm Fist damage by 18.2%
- Adding 50% faster melee recharging when a Striker chooses the Stormfist Overload perk
- Changing discharge's AOE blast to a sphere (instead of a front arc?) and increasing its damage by 7.69%
- Increasing Super energy gained with Amplify by 30%
- Changing Headstrong to also increase max Sprint speed.
- Increasing hp of Juggernaut by 14.3% and allowing it to remain active even when airborne
- Changing Ward of Dawn to refresh melee and grenade energy upon casting.

So, for free, you are getting a major new gametype, multiple new Sparrows and a bunch of new Sparrow Racing gear, updates to several Exotic weapons and armors, as large a weapon tweak as has ever been shipped, and the first substantial class balance fix but... you can't help but be a downer?

What is it that you were actually hoping for in the few months following The Taken King? What would it have taken to keep you from being a downer? If these free updates aren't good enough what would have satisfied you?


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