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Trials 2.0 is nearly perfect. (Destiny)

by Kahzgul, Monday, November 16, 2015, 07:24 (3563 days ago) @ red robber

I agree that the balance is decent, with the exception of Hammer Bros being grossly insanely absurdly overpowered.

Also hand cannons need a buff (sorry, but they do). Just make them shoot where I'm aiming.

Maps need to either swap spawns every round (or every 2 rounds), or need to be designed better because there are clearly more favorable spawns on some maps (point A or "inside" spawn is the stronger one this week). On the whole, the crucible maps are not well balanced for gametypes with fixed spawn locations.

Lag and lagswitching are still issues. Need fixing badly.

And then there's my real problem, which is that I can only play after 10 pm PST, so I only ever play against lighthousers. I think of the 20 matches I played tonight, only 1 team had zero lighthouse players. This isn't Bungie's problem at all, but it totally sucks that this late at night every single game i play is a bunch of super good tryhard players. /sadface.


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