With 7 (more?) maps, rotation will almost never seen equal (Destiny)

by Earendil, Wednesday, October 14, 2015, 14:57 (3594 days ago) @ TheeChaos

With 7 maps, it doesn't surprise me that a completely random system isn't evenly distributed.
It also doesn't surprise me that if it's not completely random, that what is implemented could make it feel worse for some players.

Either:

1. Bungie attempts to give a group of 12 players the map that they have collectively played the least. The problem is that you could be a player that plays window's court a half dozen times in a row even though you've personally played that map the most.

2. Bungie could be weighting the maps based on knowledge of how fair they are. Perhaps in the lesser played maps one side has a 2% advantage. Alternatively, they could weight it based on fun/frustration. There is no way for us to rate maps on a fun level, but I'd bet large amounts of money that Bungie knows which maps cause players to quit mid-game the most. Perhaps they are deprioritizing those?

Still, I can understand how it's frustrating. I certainly have my favorite and least favorite maps, and it sucks to hop online for a game or two with my limited time and get dealt the maps I'd rather not play.


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