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Zombies (Gaming)

by Cody Miller @, Music of the Spheres - Never Forgot, Monday, October 12, 2015, 18:40 (3333 days ago) @ Earendil

Why is it always Zombies with video games? Halo had the flood, Destiny have thrall, etc.


And Star Trek had the Borg. Zombies incorporate at least two mechanics that the human psyche doesn't like:
1. Zombies can't be reasoned with. There is no possible way to talk your way out of trouble.
2. Zombies are the slow but inevitable. This one more than the first makes them the stuff of nightmares.

If it were established earlier in the story that such things were within the realm of possibility (perhaps mentioning curses and shit), then it'd be easier to swallow.


I guess I misunderstood. I thought your problem was with the Zombie archetype in video games, where Uncharted was just the most recent example in a longer list of games (including Halo and Destiny) that used the idea.

I mean, yeah that's partially it. It seems like every game has to have zombies or something like that. But I can accept it more if it isn't out of left field.


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