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You don't need to (Destiny)

by Korny @, Dalton, Ga. US. Earth, Sol System, Monday, October 12, 2015, 17:51 (3596 days ago) @ Claude Errera

Crossing the 300 barrier is really unimportant unless you are raiding. None of the other high level activities are over 290 anyway. If you want to do the hard mode raid, it would be good to be closer to 310, but it's not strictly necessary and you should really run the easy mode raid a few times first anyway which should get you above 300.


Here's the thing, though:

If I'm at 301, and I decrypt an Exotic engram, I have a decent chance (1 in 4?) of getting a 310 Exotic. If I'm at 300 (or below), I have a 100% chance of getting a 290, instead.

Yeah, that struck me as somewhat annoying, which is why I can't wrap my head around why they're nerfing the Spindle's Attack value, when the mission is not only difficult (no real way to cheese it), but you can get 310s regularly once you cross the threshold (in more ways than one).


I'm getting two or three exotics for every few hours of gameplay (I'm no longer keeping track of actual numbers of coins used, or fights waged, because what really matters is drops per hour of gameplay), so that's a LOT of lost opportunity, even if I can't find the time to beat the raid. Do I NEED them? No, probably not (though they'll likely make my chances of beating the raid in a reasonable amount of time better)... but that's not really the point.

I don't have a life right now that allows me to raid properly. I joined with a blind group a couple of weeks ago, and we played for a lot of hours - so far, I've beaten the Warpriest twice, but nobody else. (I wasn't available for the night they ran Golgoroth successfully, and we were unable to take down the Daughters even though we knew the mechanics.) I can't schedule multi-hour sessions in advance, because my life doesn't work that way - so it's opportunity-only, and so far the opportunity hasn't arisen.

People are really starting to fall into the groove of the raid's encounters (the biggest issue seems to be which of the myriad strategies the team will employ), so the length of runs is greatly decreasing, which may help your situation out (hopefully Iron Banner has high level drops too).

I also notice that a number of times that people ask for help, they're on the 360, which seems to be a small (and shrinking) part of the community, so that makes it more difficult to help out.

That said, if you're feeling extra trusting (and aren't crazy about the whole "sense of accomplishment" thing), I could play as/carry your character through some of the tougher challenges. You wouldn't be the first friend that I've taken to the Lighthouse (or gotten close. Sorry, Paddy!). ;)


So yeah, I don't NEED 310s - but it seems like a stupid waste not to raise my overall light by 1.5 points before decrypting those engrams, because if I don't, I lose 20 points per.


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