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How does Bungie plan to handle splintering?

by Cody Miller @, Music of the Spheres - Never Forgot, Thursday, May 23, 2013, 10:17 (4024 days ago) @ HiredN00bs

It would be pretty sweet to be able to do cross-console play, but what is the downside to not being able to? Each console is bound to have a large enough community to support the game. The way Destiny is engineered, the actual number of players is largely irrelevant: since it has that wonderful silent matchmaking tool, you never actually see how many people are playing.


From the perspective of a Lone Wolf, it's likely any version would suffice, otherwise, the logistical difficulties of playing Destiny with friends and communities quickly become apparent.

But beyond solving basic social networking problems, a unified game universe would also serve towards a sense of community that is greater than the sum of its parts. Imagine being at work and asking a co-worker, "Do you play Destiny? We should play together sometime!" and having that be all that is required for the beginning of a great co-op experience. It would allow people to play with each other with an ease and scope unlike anything in existence.

If Destiny turns out amazing beyond our expectations, it will be a travesty against fun to segment people from playing with each other solely because of the different $500 proprietary gaming computers in which they chose to invest.

Yup!

And it had also better support 4 player splitscreen, the most social mode of all.


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