Vehicles in Destiny (Destiny)

by petetheduck, Sunday, June 28, 2015, 23:51 (3696 days ago) @ Claude Errera

I'd love to see more vehicle combat segments; I'd love to see the Cabal actually using interceptors, and I'd love it if existing vehicle combat sections were revamped to encourage movement.


It's simple why we don't: your gear doesn't factor in to play, and Destiny is loot driven. If levels can be completed by using vehicle guns, your gear matters less.

It's all for a reason :-p


Heh - now you're getting too cynical. ;)

(The House of Wolves actually has a mini-level with a Turret in it - first one I've seen in campaign. And whenever Heavy Pikes spawn in-game, I use them exclusively, just to see how far I can get. (I grabbed a damaged one today, and made it all the way to the Gatelord before some stupid Hobgoblin blew it up.)

What I'm saying is, I'm seeing MORE of them now than I've seen for a while, so I think your cynicism is unfounded. :)

So, that turret section lasts at most 1 minute. And the heavy pike section is a drive up and hill and then you fight a spider tank--which if you have any sense you'll dismount and use Black Hammer or Ice Breaker on it instead. Immediately after that first battle there is a vehicle barrier to prevent you from bringing it further. They've added a mysterious random trigger for a cave of Venus, which I've only seen it spawn once since the world update. And I've heard they're in a single pseudo public event on Venus which I've yet to encounter.

The integration of the heavy pike was done so poorly that I have actually questioned why they bothered adding it at all. It's not even in multiplayer. It exists in such a small fraction of the content that it is negligible.

Meanwhile, the weapons and armor they've added can be used in 100% of Destiny content. I'm with Cody. Vehicles are not a focus in Destiny. Sparrows are just fast travel.


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