Avatar

Not necesssarily (Destiny)

by Blackt1g3r @, Login is from an untrusted domain in MN, Sunday, December 21, 2014, 07:40 (3625 days ago) @ RC

  • want quests
  • no RNG for quests (quests are for specific items with specific tech tree perks)

is that right?

RNG lets bungie control progress. I don't think that they would give that up.


They could use RNG to re-roll the perks and stats each time it is offered. It'd be in keeping with Xur and keeps the content relevant.

The 'Acolyte Rung' gauntlet Hunters get always seems to be a Dis/Str one with Increased Melee Speed perk. Once you have one, you don't need another.

I'd like more armour sets (especially INT DIS) but, the prospect of grinding out 75 CruMarks is daunting, boring and feels a bit pointless if CE armour is better. I should spend a week-and-a-half of marks upgrading my weapons instead, right?

Agreed on having a specific reward while letting RNG change the stats a bit. I like the idea of having specific quests to earn weapons. Bungie used to talk about how they wanted you to have a story for how you earned your various pieces of gear. In practice it doesn't really work since you just randomly earn it. But if the vendors offered special quests (that were memorable) to earn gear, then you would have a story.

By controlling how often the quests appear, Bungie could still control progression. Although I really don't see any good reason to control progression like they are, but that's another topic entirely.


Complete thread:

 RSS Feed of thread