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Luke on the Atheon Fight (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Thursday, October 16, 2014, 15:45 (3935 days ago)

http://tmi.kotaku.com/q-a-the-lead-designer-of-destinys-vault-of-glass-1647227058

So to talk loosely about the final encounter for the raid, in the encounter, our goal was to have an encounter where each player in your raid needed to be able to do each job from the entire raid. So, to allow players to have some freedom over choosing or selecting who's going to do what job, while that's strategically interesting, and it's led to a bunch of really cool strategies, it actually doesn't align with the goal for the encounter. So that is an example of a case where we would make a change.

I don't get this at all. If he wanted that to happen, why was it based on proximity to Atheon and not pure randomness as to who was sent? What did you THINK was going to happen when people figured it out?

I do think it would have been cool if it was random on hard mode though!


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