Played a little ODST today... (Destiny)
ODST remains my favorite Halo game because it offered a "stylized" Halo experience. The concept of film noir permeated the story, art, gameplay, sound, etc. and all those components worked to enhance that concept. The fact that it had such a short development cycle only increases my appreciation for the game. Destiny, too, demonstrates a well-defined concept that informs and inspires those same components.
My one beef with ODST is that it relied heavily on the "defend position" scenario. Too often the situations are defensive, rather than offensive, and These moments stall a good story rather than advancing it. I'm sure Halo 1-3 had these moments, but they were so few and far between that I can't recall any. IMHO Destiny suffers from too many of these defensive scenarios as well.
Like Destiny, ODST also tells the story in a non-linear way, proving that an engaging story doesn't require a chronological telling. Somehow though, the story of Destiny feels much more disjointed.
Complete thread:
- Played a little ODST today... -
Ragashingo,
2014-10-11, 14:06
- Played a little ODST today... -
uberfoop,
2014-10-11, 16:12
- Played a little ODST today... - Ragashingo, 2014-10-11, 17:44
- Played a little ODST today... -
Fuertisimo,
2014-10-11, 19:31
- Played a little ODST today... -
Ragashingo,
2014-10-11, 20:09
- Played a little ODST today... - Fuertisimo, 2014-10-11, 21:51
- Played a little ODST today... -
Ragashingo,
2014-10-11, 20:09
- Played a little ODST today... -
Oholiab,
2014-10-12, 00:51
- Played a little ODST today... - Ragashingo, 2014-10-12, 01:55
- Played a little ODST today... -
uberfoop,
2014-10-11, 16:12