The only reason... (Destiny)

by Earendil, Monday, September 29, 2014, 10:00 (3949 days ago) @ Cody Miller

Because I've taken it upon myself to play Devil's Advocate to the Cody Miller bandwagon... *puts on official hat*

The only good reason I can see for putting a cap on something like that would be to minimize the impact that updates and tweaking to the system might make. For example, say someone spent 40 hours a weeks for three weeks grinding only marks, then Bungie fixes a bug where the end result is that the marks are worth half as much. That person would feel incredibly gyped, yes? If there is a cap that forces a player into diversification early on, then the risk they face due to the inevitable churn in the first month wouldn't have as great an effect.

*takes hat off*

The cap is dumb and should be raised. I'm the kind of player that doesn't spend a dime until I actually need to in order to progress, and will otherwise sit on my earnings to be used at a later date on a more powerful/worthwhile item.


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