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What actually happened to Destiny's development? (Destiny)

by Ragashingo ⌂, Official DBO Cryptarch, Friday, September 26, 2014, 00:32 (3951 days ago) @ Riceamike

A couple of thoughts on this:

1. A game's development can be a nasty thing. One of the neatest things I ever read was the look back at the 2013 Tomb Raider called: The Final Hours of Tomb Raider. It's an app for iPad (and other platforms maybe?) that had in-depth interviews and inside information on the struggles of making that game. Tomb Raider had a very rocky development for a long time. It's basic story changed at least twice. Its targeted mix of combat and exploration and survival changed significantly over the course of development. Finally though something clicked, the basic combat system I think, and the game all came together... not quite in "the final hours" but closer than you would like to think for a multi-million dollar project.

Perhaps Destiny was similar? Hopefully not, but then we only learned of Halo 2's development problems after it shipped.

2. Right now we don't know what is coming. Currently there are 6 high level story missions listed on the DestinyTracker site. Mission we have not seen. Without spoiling anything, each one follows up on what has happened in the story so far. Optimistically, Bungie has a lot more missions in waiting that fill out a rich full story. We don't know that the Queen's Brother doesn't come down to Earth and have that cutscene at some later point, for instance. Right now I think it's too early to tell if something went wrong with Destiny's story or if it's being held back for some reason.

In the end I agree... something is up. The depths of the Destiny universe are amazing but the up front story is... very oddly incomplete. I've either played or read through the story of ever Bungie game and none have left so many thing hanging. Hopefully this is because they intend the 25 or so mission we have now to be just the start of a much longer, more complete story...


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