So about that judder... (Destiny)
Urk suggests it's being worked on, might even be fixed during the beta.
http://www.neogaf.com/forum/showpost.php?p=121603801&postcount=37
So about that judder...
Yeah, there are a couple of odd quirks and glitches that weren't in the Alpha (last night I was getting a lot of odd visual errors and glitches, but they were gone this morning), I chalked it up to build/network instability. Nice to hear that it might be fixed during the Beta, though, Maybe that's what the maintenance on the 21st-22nd is for as well.
So about that judder...
Yeah, there are a couple of odd quirks and glitches that weren't in the Alpha (last night I was getting a lot of odd visual errors and glitches, but they were gone this morning), I chalked it up to build/network instability. Nice to hear that it might be fixed during the Beta, though, Maybe that's what the maintenance on the 21st-22nd is for as well.
The frame timing issues were present in the alpha. The game overall holds 30fps, but it's a slightly stuttery 30fps.
Digital Foundry Tackles The Beta
Unfortunately, the beta version of Destiny continues to show signs of an uneven spread of frames, which while averaging out at the promised 30fps, produces a judder sensation to lateral camera movement. As a shooter played largely from the first-person view, the camera pivots more aggressively than most games, making this issue easier to pick out. It's very much playable, but we feel Bungie is doing itself a disservice given its in-house engine is clearly capable of pushing out a rock-solid frame-rate.